Renogade Farn

Software Engineer · Game Developer

About Me

I'm a Software engineer and Gameplay Programmer focused on .NET and Unity for immersive 3D games and interactive XR/AR experiences.

View Resume

Projects

Demon Wars: Commodores Command

Unity · VR/AR · Multiplayer
  • Cross-platform VR/AR tabletop strategy game for Meta Quest 2 & 3.
  • Unity Netcode multiplayer & NavMesh AI.
  • Meta Interaction SDK for hand controls.

Career Fair Demo

Unity · Meta Quest 2 & 3 · Meta Interaction SDK
  • Interactive VR demo designed for Meta Quest 2 and Quest 3.
  • Implemented precise hand interactions using the Meta Interaction SDK.
  • Showcased immersive UI and seamless controller support.
  • Optimized for performance on standalone VR headsets.

Candy Carnage

Unity · C# · FPS Prototype
  • Chaotic first-person shooter where candy becomes deadly.
  • Built core FPS mechanics with polished movement and shooting.
  • Experimented with vibrant visuals and over-the-top particle effects.

Warner Robins – Unity AR Experience

Unity3D · Vuforia · AR
  • AR experience with real-world poster scanning.
  • 3D airplane models & animations in Blender.
  • Deployment for Android, iOS, and HoloLens 2.

Theater Of The Mind

Unity · 2D · RPG · Game Jam
  • Developed core bow and arrow combat mechanics and enemy AI.
  • Created pixel art assets and animations.
  • Built a polished single-player RPG within a 72-hour game jam.

Skills

Professional Experience

Software Engineer – Inventure I.T.

March 2025 – Present · Savannah, GA

Gameplay Programmer – Tupelo Labs

Jan 2024 – March 2025 · Savannah, GA

Software Engineer Intern – S.A.L.T.

Jan 2023 – Dec 2023 · Statesboro, GA

Contact

Email: renofarn@gmail.com

LinkedIn: linkedin.com/in/renogade-farn

References

References available upon request.